Murphy’s Law

Sunday, October 10th, 2004

It’s been a while since I’ve posted. I’ve been thinking about a lot, but haven’t found the time to write. In the meantime, I’ve found an interesting article that shows how geeks like to keep themselves occupied.

http://www.news.com.au/common/printpage/0,6093,11009375,00.html

These dudes took some fancy statistical measures and applied them to Murphy’s Law…you know, the one that states, “Anything that can go wrong, will.” It’s comforting to know that we have clear mathematical proof that this is true, AND we can figure out what parts we should change in order to keep things from going wrong at the wrong times.

Here’s the actual equation:
((U+C+I) x (10-S))/20 x A x 1/(1-sin(F/10))

Here’s what the letters mean:
urgency (U), complexity (C), importance (I), skill (S) and frequency (F)
with (A) being level of aggravation.

So, according to this equation, if you want to keep Murphy’s Law at bay, decrease the urgency to do something REALLY important by working ahead on it if possible. Or if you have to do something frequently that is complex, try to find a simpler way to do it. If you follow this equation, you’ll be less likely to trigger the aggravation of your well-being by Murphy’s Law.

Amazing how the world works, eh? Oh, I’m working on an equation for figuring out which side of the bed is the wrong side to wake up on. Results forthcoming…